Presenter: Medard Gabel
Length: 45 minutes - 1 hour
Availability: By Request
Audience: Teachers and Administrators
About the Program:
Questions addressed: What is experiential education? What are games? What are learning games? How can you use games in your classroom? What are examples of games for teaching science, math, history, English, etc.? How can you turn your curriculum into a series of interactive experiential games that involve your students? What are the disadvantages of games? How can you have your students develop games for learning?
Medard Gabel has designed and delivered exciting, involving and interactive programs around the world for GM, IBM, Motorola and over thirty other Fortune 100 companies, as well as the UN, World Bank, U.S. Congress and other governments. He is the author of six highly praised books on global affairs, energy, food, and corporate enterprise. Mr. Gabel is CEO of BigPictureSmallWorld, a company that develops and delivers high impact educational programs on critical topics for event planners, corporations and organizations around the world. His other company, BigPicture Consulting, helps corporations meet real world needs in emerging markets in profitable ways.
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